2020-2021 Course Catalog and Student Handbook 
    
    Dec 27, 2024  
2020-2021 Course Catalog and Student Handbook [ARCHIVED CATALOG]

CIST 2740 - Introduction to Game Development


Prerequisite: CIST 1001 , CIST 1305 , CIST 2361  
Introduction to video games genres, gaming evolution, gaming attributes, market environment, competition analysis, design document development, asset pipeline (development of game components), game mechanics (rules), technology architecture, platforms, story composition, interactive dialogue, statistical game balancing, project planning and prioritization for development schedules, creation of non-electronic rapid prototypes with emphasis on the student’s first exposure to game creation and mechanics. Contact hours: Class - 2, Lab - 3. Credit hours: 4 (E)