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Nov 22, 2024
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2018-2019 Course Catalog and Student Handbook [ARCHIVED CATALOG]
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CIST 2740 - Introduction to Game Development Prerequisite: CIST 1001 , CIST 1305 Introduction to video games genres, gaming evolution, gaming attributes, market environment, competition analysis, design document development, asset pipeline (development of game components), game mechanics (rules), technology architecture, platforms, story composition, interactive dialogue, statistical game balancing, project planning and prioritization for development schedules, creation of non-electronic rapid prototypes with emphasis on the student’s first exposure to game creation and mechanics. Contact hours: Class - 2, Lab - 3. Credit hours: 4 (E)
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